This page chronicles my work maintaining the Ter2Blend python script. For background, see this Elysiun thread: http://www.elysiun.com/forum/viewtopic.php?t=24336
Running with Blender 2.37a:
I have a copy of v4 of ter2blend which seems to work with Blender 2.37a. I have only tested this with one TER file, so there may be problems. You can download it from the blender projects page (http://projects.blender.org/projects/ter2blend).
Original Tutorial pages
I have copied the overview and tutorial pages from original Ter2Blend web site (if the link is dead, it means that the original author has taken it down). I am not changing/fixing/updating them, just keeping them available for others. I have uploaded the tutorial files to the blender.org web site. I only saved the overview and tutorial files, so any other links will be dead.
Directions
I am not familiar with Terragen, so here are my instructions to myself for creating an example TER file for testing the Ter2Blend script:
In Terragen:
- In the "Landscape" window, "Surface Map" box, click on "Open..."
- Open "DesertAndGrass.srf"
- In the "Terrain" box, click on "Generate Terrain"
- Change method to "Perlin Noise"
- Click on "Generate Terrain", wait for "Finish", then "Close"
- In the "Rendering Control" window, click on "Render Preview"
- If the image doesn't look good, go back to 4 and try again
- After getting a good image, click on "Render Image" to get a better image
- In the "Landscape" window, "Terrain" box, click on "Save..."
- Specify a filename and save the file
In Blender:
- In the upper pane menu bar, click on "File", "Open"
- Type the full path to the Ter2BlendvN.NNN file into the edit box to the left of "Open" (or navigate - with single click - through the file listings).
- Click on "Open"
- Hover mouse over script window and Alt-P
- Type the full path into the edit box below "Open ter-file...<etc>"
- Click on the "Draw" button. You should see your terrain in the left pane.
To open the PY file (inside the .blend file)
- In the upper pane menu bar, click on the double-arrows next to "SCR:2 - Model"
- Select "5. Scripting" (a new pane should open)
- In the file menu at the bottom of this pane click on the "File" menu, "Open" item
- Type the full path to the Ter2Blend python script into the edit box to the left of "Open Text File" (or navigate - with single click - through the file listings).
- Open the py file
by clicking on "Open Text File"
- Hover mouse over script window and Alt-P
- Type the full path into the edit box below "Open ter-file...<etc>"
- Click on the "Draw" button. You should see your terrain in the left pane.
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