Common Gamer Review for Double Dragon1, 2, 3 on NES

Double Dragon is the Grandfather of Side Scrolling beat-em-ups. Not untill Final Fight would any game truely surpass the fun and quality found in the original Arcade Double Dragon. I still enjoy a game or two of DD on Mame every now and then. Unfortunately back in 1988 the technology to reproduce DD on any platform other than Arcade was woefully lacking, this didn't stop Nintendo.

DD1 on NES is perhaps the worst of all three DD ever seen on the 8 bit system. Lacking that all important 2 players simultaneous the game went on to try and compensate by having a sort of RPG experience scale. When starting a new game Billy could only punch and kick, no uppercut, no spin kick and no all important elbow or knee bash! Also, the art style didn't really match up with the tall, thin, nearly "Fist of the North Star" look, opting for more of a super deformer vein. Unable to recreate the arcade new never before seen enemies and venues popped up. They even had the audacity to put in some platforming elements, in a game where fighting was the whole point. Clearly this was not DD. It DID feature a rather interesting 1 on 1 feature with very nice graphics for such an old system. Although no Street Fighter 2 this mode was quite intersting now and again.

Far more intersting was the NES sequel, Double Dragon 2: The Revenge. This game is far more accurate and true to it's arcade roots. Featuring very colorful and as accurate as can be for 8-bit graphics this was shaping up beautifully. Most importantly Billy AND Jimmy could be played simultaneously! This included modes where you could and could not hurt each other and 3 different difficulty settings. Although the stages themselves were not identical to the arcade they did not stray so far as the orginal NES port had. The game even boasts more moves than the arcade version. Acclaim and Technos added some definately storyline to the game with cutscenes and dialogue in between stages. All together this was probably the most in depth and fun Double Dragon ever on NES.

Far more intersting was the NES sequel, Double Dragon 2: The Revenge. This game is far more accurate and true to it's arcade roots. Featuring very colorful and as accurate as can be for 8-bit graphics this was shaping up beautifully. Most importantly Billy AND Jimmy could be played simultaneously! This included modes where you could and could not hurt each other and 3 different difficulty settings. Although the stages themselves were not identical to the arcade they did not stray so far as the orginal NES port had. The game even boasts more moves than the arcade version. Acclaim and Technos added some definately storyline to the game with cutscenes and dialogue in between stages. All together this was probably the most in depth and fun Double Dragon ever on NES.

Thinking the days of Double Dragon were over me and my friends went on with our lives, untill one day in the summer of 1990 we saw Double Dragon III:The Rosetta Stone at the rental store. Amazed we immediately snatched it up and took it home. It started out with some of those neat cut scenes and stuff from Double Dragon 2 and it even had 2 player simultaneous still, we were filled with hope! A little bit of playing we found that you could even talk to people in game to further your quest as you fought wave after wave of enemies. Soon we had discovered the "helper" characters whom you could freely switch to and play as and thought "Wow this is pretty fun." Then the difficulty set in. See, in Double Dragon 3 you need to basically deal out a 6 pack of whoop ass to every enemy you encounter. After a while it starts to take several minutes per group of baddies just to scroll the screen a bit! Once we died it was also discovered that you only had one life! This was inconcievable given the sheer play time and effort involved. Luckily one of us owned a Game Genie or else we would have had to buy the game in order to play it enough to pass it! While definately better than Double Dragon 1 it just didn't have the fun and speed of Double Dragon 2.

Overall the Double Dragon series was merely an above average collection on NES. The extremely evil original Double Dragon was barely better than an D- really. Double Dragon 2 picks up the slack though with a definate A- outing, that game was truely fun and had quite a bit of replay with the difficulties and multiplayer capabilities. Double Dragon 3 is a B- with the difficulty and repitition dragging down an otherwise very nice game. If you decide to try these games out definately look up some Game Genie codes for the 1st and 3rd games. Much like my Final Fight CD review, the Double Dragon arcade game is begging for an arcade perfect conversion, port or emulation on a newer system. Perhaps hidden in some new 3d rerelease as a easter egg or something at least. Untill then we will have to make do with the current crop of emulators, like Mame, in order to enjoy this classic.